Home » MicroStation » MicroStation V8i SS3 Libraries and Courses Descriptions

MicroStation V8i SS3 Libraries and Courses Descriptions

Courses are concise and contain many tutorials that are laid out in a suggested order. However students can start with any course or tutorial to meet job demands. Courses are grouped into libraries that provide a systematic approach to learning that helps ensure users can apply the data they learn on real-world projects. Below are descriptions of each MicroStation V8i SS3 course available.

MicroStation V8i SS3 Essentials Update Library
MicroStation V8i SS3 Essentials Beginner Library
MicroStation V8i SS3 Essentials Intermediate Library
MicroStation V8i SS3 Essentials Advanced Library

MicroStation V8i SS3 Printing Essentials Library
MicroStation V8i SS3 Print Organizer Library

MicroStation V8i SS3 3D Essentials Library
MicroStation V8i SS3 3D Essentials Drawing Composition Library
MicroStation V8i SS3 3D Essentials Surface Modeling Library
MicroStation V8i SS3 3D Essentials Feature Modeling Library
MicroStation V8i SS3 3D Essentials Introduction to Rendering Library

MicroStation V8i SS3 Civil Drawing Essentials Library

MicroStation V8i SS3 Mechanical 2D Drawing Essentials Library
MicroStation V8i SS3 Mechanical 3D Drawing Essentials Library

MicroStation V8i SS3 Infrastructure 3D Drawing Essentials Library

MicroStation V8i SS3 Introduction to Mesh Modeling Library

MicroStation V8i SS3 Essentials Update Library

Printing Basics Part 1
This update course focuses on the changes that have been introduced to the interface in MicroStation V8i SELECTseries 3 (SS3). These new additions or modifications are highlighted and presented with regards to interface interactions, context sensitive menus and the main menu. This course is the first part of a series of courses that focus on MicroStation V8i SS3.

Printing Basics Part 2
This update course focuses on some of the capabilities and tool enhancements that have been introduced within MicroStation V8i SS3. These new tools and features are found throughout the 2D and 3D environment. This course is the second part of the series of courses that will focus on MicroStation SS3.

Back to top

MicroStation V8i SS3 Essentials Beginner Library

Open the MicroStation World
Engineers today use a variety of tools to perform design and analysis tasks, including Bentley’s MicroStation V8i. Forty-four State Departments of Transportation use MicroStation as the default CAD (computer-aided design) system, along with thousands of other design firms. This course is written to assist new and experienced MicroStation users understand the basics of using MicroStation V8i SELECTseries 3 (SS3).

Explore the Manager
This course explores the MicroStation Manager, the first dialog box encountered every time the software is launched. Students learn how to enable Windows-type boxes, define locations for project files, as well as bypass MicroStation Manager altogether. The course then continues to discuss workspaces — what they are, how they work and how to create them.

Work in the Environment
This course continues to explore the MicroStation V8i environment. Students learn about the key areas inside MicroStation, including using View Windows. The course discusses how to work with the Mouse, toolboxes and dialog boxes, as well as how to maximize the drawing space by docking and pinning boxes to the edges of the screen.

Talk About Dialog Boxes
This course provides an in-depth discussion on MicroStation Dialog and Settings boxes. Students learn all of the common features shared by these boxes, including working with the Primary Panel, resizing and moving boxes, using filter lists and more. Then the course presents the different types of boxes found under the Main Menu options — Element, Settings, Utilities and Workspace.

Learn Interface Basics
This course provides a closer look at the two MicroStation V8i interfaces — Dialog and Toolbox. Students learn how to switch between interfaces, as well as how to work with them. Special attention is provided to features that make the Dialog interface more productive, even if it appears to be different to most experienced MicroStation Users.

Know Tasks and Toolboxes
This course continues to explore the MicroStation V8i SELECTseries 3 (SS3) environment. Students learn how to work with the Task Navigation feature found inside the Dialog and Tool Box interfaces. Then, the course continues to present the Tool Settings box — how it works and how to dock it along the edge of the screen. Using other key dialog boxes, students learn how to stack multiple boxes, while controlling which box becomes active and receives the focus.

Understand the Mouse
This course introduces the MicroStation mice most commonly used — the two-button Mouse, three-button Mouse and two-button Mouse with Wheel. Students learn how to assign and use the Data, Reset and Tentative functions, as well as open and review the Button Assignment box. Then they are introduced to the various cursors displayed when MicroStation commands are activated.

Push the Mouse
This course continues to explore the MicroStation V8i environment with a more detailed look at using the mouse. Students learn how to work with the three mouse functions — Data, Reset and Tentative. The materials of this course also shows why these functions are so important and how to use these functions productively.

Open View Windows
This course introduces MicroStation View Windows. Students learn the basic concepts behind View Windows, as well as how to manage multiple Views, use the power of saved settings and define View Attributes. In addition, students learn how to adjust the associated View toolbox — where to display the toolbox and what icons to enable.

Back to top

MicroStation V8i SS3 Essentials Intermediate Library

Window Your Design
This course introduces the MicroStation View Controls. Students learn how to use the view controls to dynamically zoom in and out as well as rotate views for increased productivity. Students are also introduced to the use of Display Styles within views for alternate display effects. Clip Boundaries and Clip Masks are also presented for limiting the amount of a design that is displayed without deleting elements or turning off levels.

Master DGN Models
This course is the first of two courses covering MicroStation Models. Students learn how to create a new design file from a seed file, establish Working Units, identify and work with 2D and 3D design and sheet models. Use models as references, copy and paste between models and place models as cells. Other topics include creating and working with View Groups as well as navigating between models.

Build Models
This course is the second of two courses covering MicroStation Models. Students learn how to create new 2D and 3D Design Models and Sheet Models. The Model dialog box and its many options are reviewed. Learn how to import models, copy models and use models as cells. Additionally, the benefits of using Sheet Models is highlighted including the use of Annotation Scale, Dimension Style Scale and reference border association. Design and sheet model Seed files are also presented. Finally, a simple exercise of creating a sheet model, placing views, associating a border, adjusting drawing scales and placing dimensions to scale is presented.

Set the Environment
This course is the first of two courses covering Settings. Students learn how to recognize where and how settings are stored that apply to User Preferences, the Design File and the Global environment. The Element menu is presented to highlight the grouping element settings into Text Styles, Dimension Styles and Element Templates.

Define Drawing Settings
This course is the second of two courses covering Settings. Students learn where to find settings related to User Preferences, Design File Models, the MicroStation Workspace, Function Keys and Mouse Buttons. Simple modifications and examples to these type of settings are demonstrated. A general overview of the options found within the Settings and Workspace menu are also provided.

Draw Accurately
This course presents how to enter precise coordinates to create or manipulate elements. A basic review of the Cartesian Coordinate System and the Auxiliary Coordinate System is presented. AccuDraw is also presented as an alternative means for coordinate entry providing dynamic feedback. Three labs are also included to test the skills learned within this course.

Draw Basic Objects
This course provides an overview on how drawing tools are organized inside V8i and continues by illustrating how to work with the first three Drawing Tasks. Students learn to effectively work with lines, polygons or shapes, as well as circles and arc.

Levels by Design
This course introduces the concept of levels during the design process. Students learn how levels are used to separate drawing elements, as well as how to toggle levels on and off, move elements to new levels and assign override values. They learn how to work with the Level Display and Level Manager boxes, along with references and DWG files.

Manipulate Your Design
This course presents how to enter precise coordinates to create or manipulate elements. A basic review of the Cartesian Coordinate System and the Auxiliary Coordinate System is presented. AccuDraw is also presented as an alternative means for coordinate entry providing dynamic feedback. Three labs are also included to test the skills learned within this course.

Measure Models
This course is a basic overview of the Measure tools. Tools covered are the Measure Distance, Measure Radius, Measure Angle, Measure Length, Measure Area and the Measure Volume tools. The student learns how to generate individual, cumulative or combined measurements by using the Element Selection tool or using Boolean operations. Simple examples are provided to understand the basic capabilities of each tool.

Modify Your Design Part 1
This course covers the Modify tool. Understand and learn how the various methods
and options that appear within the Tool Settings box effect the modification process
depending on what location or type of an element you select. Revisit AccuDraw and
SmartLine for a more thorough understanding of how to precisely change aspects of
elements. This course also highlights the element types that the Modify tool cannot
change.

Modify Your Design Part 2

Back to top

MicroStation V8i SS3 Essentials Advanced Library

Discover Cells

Place Hatch and Patterns

Back to top

MicroStation V8i SS3 Printing Essentials Library

MicroStation V8i SS3 Update Essentials 401 — What’s New in SS3 — Part 1
This course covers the Print Dialog Box and the options and techniques you can use to get the most out of printing views. Each of the various areas of the dialog box will be covered generally. This course serves as a foundation to support the more detailed courses presented in the intermediate and advanced series.

MicroStation V8i SS3 Update Essentials 401 — What’s New in SS3 — Part 2
This course is a continuation of the Printing Basics course. This course focuses on the most common printing methods. Printing by Fence and Printing Sheet Models. Various techniques will be presented to facilitate using both of these options. Sheet Model composition will be reviewed as well as the size of the borders used.

Raster Printing
This course concentrates on the various settings and options that can affect the printing of raster images to a PDF file. We’ll discuss how resolution and paper size can contribute to the final PDF file size. We’ll also look at gamma, contrast, brightness, transparency and tint settings. In addition, we will also take a brief introduction into saving some of the most commonly used raster settings to a Print Configuration file.

Pen Tables
This course covers some of the situations where Pen Tables might be used. Topics covered include the remapping of symbology as well as reordering the priority of printed elements. Additional topics will include “built in” text substitutions as well as custom text substitutions along with examples where these may be useful. Two methods will be presented that would allow a pen table to be set up as default, either within your workspace or a printer driver configuration file.

Printer Driver Configuration
Printer Driver Configuration files are used within MicroStation to create images or print outs. In this course we will concentrate on creating PDF files with a backed up copy of the standard PDF driver. We will map symbologies, change line weights, line styles and enable many additional options like printing borders, enabling optional content and executing external programs. Examples include creating custom paper sizes and setting default parameters.

Printer 3D PDF
This course explores the ability within MicroStation to print 2D and 3D PDF files from our 3D design models. The first chapter focuses on the options available when printing 2D PDF files. The second chapter focuses on creating functional 3D PDF files that contain the entire model as well as animations, saved views and levels. Some of the available tools for viewing, rendering and interacting with the 3D PDF model are also presented.

More on Printing
This course highlights various settings and preferences located within the Print Dialog Box Settings menu and the Print Preferences Dialog Box. Print Styles, Print Definitions and Design Scripts are also presented and demonstrated. Other topics include creating custom paper sizes on the fly and controlling what levels or reference files will be printed without modifying the active design file.

Back to top

MicroStation V8i SS3 Print Organizer Library

Project Setup and Print Styles
This course covers the setup of a design project so that Print Organizer can define Print Definitions. Three separate design workflows are examined. Once the project criteria is established, Print Styles are created. The various options located within the Print Styles dialog box will be highlighted and discussed. Finally, Print Styles will be made accessible from other design files or to multiple users within a project.

Print Definitions and Print Sets
This course is a continuation of the first Print Organizer course. Print Definitions will be created from the Print Styles generated in the first course. Print definitions will be created from three separate workflows highlighting naming conventions, reorder and drag and drop functionality. Single page and multiple page PDF files will be created from the Print Definitions. Print Sets will also be created and saved for future recall.

Back to top

MicroStation V8i SS3 Print Organizer Library

Project Setup and Print Styles
This course covers the setup of a design project so that Print Organizer can define Print Definitions. Three separate design workflows are examined. Once the project criteria is established, Print Styles are created. The various options located within the Print Styles dialog box will be highlighted and discussed. Finally, Print Styles will be made accessible from other design files or to multiple users within a project.

Print Definitions and Print Sets
This course is a continuation of the first Print Organizer course. Print Definitions will be created from the Print Styles generated in the first course. Print definitions will be created from three separate workflows highlighting naming conventions, reorder and drag and drop functionality. Single page and multiple page PDF files will be created from the Print Definitions. Print Sets will also be created and saved for future recall.

Back to top

MicroStation V8i SS3 3D Essentials Library

Introduction to 3D
This course introduces a new user to the MicroStation 3D environment. The focus of this course is to highlight various aspects within a 3D design file along with some settings and preferences that will affect the creation of 3D elements. Several of the 3D viewing tools will be introduced so a new user can comfortably move around within a 3D design view.

Draw Accurately in 3D
This course covers the use of AccuDraw and ACS (auxiliary coordinate systems) in 3D. Focus is placed on drawing accurately within a 3D environment. All AccuDraw shortcuts that are only available within a 3D design model are highlighted. Setting and locking a Z depth as well as projecting points on to an ACS plane are demonstrated. A student will also learn how to lock the Z axis using a Z axis toggle or using the Sticky Z shortcut. Additionally, the basics of using cylindrical and spherical ACS types are covered as well.

Primitive Solids
This course covers the Primitive Solids tools. These tools are used to create base solids that can be used as a basis for creating complex 3D models. The Primitive Solids tools create solids that do not require MicroStation surfaces, 2D or 3D wireframe elements as a basis to create. After creating 3D primitive solids, a review of the Edit Primitives tool follows. The use of AccuDraw as the primary method of input to dynamically create the solids is highlighted.

Combine Primitive Solids
This course covers the use of the Unite Solids, Intersect Solids and Subtract Solids tools to combine primitive solids into more complex base models. Students will create new solids using the Primitive Solids commands and perform the combining operations. After completing the basic examples, a more complex example involving the creation of a 3D mission chair is performed from beginning to end. This example will reintroduce the Isolate command as well as using AccuDraw in 3D.

Shell Solids
This course covers the use of the Shell Solid tool to create thin wall shelled models from Primitive Solids and more complex solid models. Shelled solids are created in several ways. Without faces removed, with faces removed and with wall thicknesses added internally or externally to the base model’s exterior surface. Two methods for selecting faces will also be reviewed. This course will also review when in the modeling process the Shell Solid tool should be used for maximum effectiveness. Fail conditions will also be reviewed. Finally, a simple 3D lamp model are created containing Shell Solid operations.

Create Solids — Extrusions Part 1
This course covers the use of the Solid by Extrusion and the Solid by Revolution tools to create more complex primitive base solids. Each tool requires closed shapes or grouped holes to successfully work. The creation of these types of elements is also reviewed. Solids will also be extruded from existing model faces as well as MicroStation text. This course is the first in a series covering the Create Solids toolbox.

Create Solids — Extrusions Part 2
This course covers the use of the Solid by Extrusion Along tool to create new three dimensional extruded solids. This tool allows users the ability to extrude a two dimensional profile along a three dimensional path using various options and settings. This course will take the user through the use of this tool along with the creation of a three dimensional SmartLine used as a path. Several examples are presented as well as a complete workflow exercise describing how to create a 3D pipe using specific criteria. New extruded solids will also be created from existing model faces and edges. This course is the second course covering the Create Solids toolbox.

Create Solids — Extrusions Part 3
This course is the third course covering the Create Solids toolbox. The remaining tools covered are the Solid by Thicken Surface tool and the Linear Solid tool. The Solid by Thicken Surface tool allows a user to thicken or extrude an existing surface or face from a solid. The Linear Solid tool allows the creation of a four sided rectangular solid that is connected endpoint to endpoint. Each tool is highlighted along with their available options. Finally, a glass pull handle example model is created using these two tools.

Modify Solids — Fillets and Chamfers
This course covers the Fillet Edges and the Chamfer Edges commands. Several examples will be used to present the available options found in the Tool Settings box. The order of selecting edges and tangent edges will also be reviewed. Additional considerations will be presented with regards to the use of the Shell Solids tool. Finally, an in depth exercise creating a basketball hoop assembly will be completed using the Fillet Edges and Chamfer Edges tools along with several tools that have been covered in earlier courses.

Modify Solids — Draw on Solid
This course covers the Draw on Solid tool and introduces you to the basic functionality of the Modify Solid Entity tool. This course also introduces “Push and Pull” technology for modifying solids after creating new faces, edges and vertices. Finally, students complete an exercise creating a clevis bracket mount taking advantage of these new tools. The exercise also covers several tools that have been introduced in earlier courses.

Modify Solids — Modify Solid Entity
This course continues covering the Modify Solid Entity tool and also introduces the Delete Solid Entity, Taper Face and the Replace Face tools. This course covers how to use these tools to create and modify new faces, edges and vertices. Finally, students complete an exercise creating a small plastic board game house that highlights several of these new tools. The exercise also covers several tools that have been introduced in earlier courses.

Modify Solids — Trim and Cut Solids
This course continues covering the Modify Solids Tools by introducing the Trim Solids and Cut Solids by Curves tools. This course covers how to use these tools to create openings, cut solids with open and closed profiles, trim one solid to another solid and split solids into multiple solids. Finally, students complete an exercise creating a steel hinge assembly that highlights these new tools. The exercise also covers several tools that have been introduced in earlier courses.

Solid Utilities — Convert to Solid
This course is the first course covering the Solid Utilities tools. The first tool covered is the Convert to Solid tool. This tool allows the conversion of surface models and mesh models to primitive solids and Smart Solids. This course also introduces the student to the concept of using tools from the Surface Modeling, Solids Modeling, Mesh Modeling and Feature Modeling tool sets on the same model. Finally, students complete an exercise creating a tray mount solid part using a combination of Solids Modeling and Feature Modeling tools. The exercise also covers several tools that have been introduced in earlier courses.

Solid Utilities — Align 3D
This course is the second course covering the Solid Utilities tools. The specific tool covered is the Align 3D tool. This tool allows the alignment of open and closed profiles, faces of surfaces and solids and any user defined plane one to another in 3D space. Examples include aligning a profile to a b-spline curve for extrusion as well as defining and aligning user defined planes. The tool will also be used to assemble a bathroom lighting fixture. The exercise also covers several tools that have been introduced in earlier courses.

Solid Utilities — Extract Faces and Edges
This course is the third course covering MicroStation’s Solid Utilities tools. The specific tool covered in this course is the Extract Faces/Edges tool. This tool allows the extraction of faces, surfaces and edges from existing models. Several examples are used to see the benefits of the utility during the modeling process. Once the basic examples are presented, the students will create a level that contains mating parts that present the use of the utility within the context of a design. The exercise also covers several tools that have been introduced in earlier courses.

Solid Utilities — Change SmartSolid Display
This course is the fourth course covering the Solid Utilities tools. The specific tool covered is the Change SmartSolid Display tool. This tool allows the change of the default display mode set within the 3D and B-spline dialog box. This course covers the advantages of changing the number of Iso Lines/Iso Curves used to display your model as well as extracting and using these elements for creating new features in your model. An exercise utilizing Smart Solids Modeling tools as well as Feature Modeling tools will be used to highlight this utility.

Solid Utilities — Remove Entity by Size
This course is the fifth course covering the Solid Utilities tools. The specific tool covered is the Remove Entity by Size tool. This tool allows you to set a maximum blend, hole or face size to remove from an entire model. Examples show how you can interact with the tool to make sure you do not remove a solid feature inadvertently. You will also learn the importance of using this tool during the modeling process to promote a successful modeling session. An exercise is completed highlighting a situation where this utility could be used.

Back to top

MicroStation V8i SS3 3D Essentials Drawing Composition Library

Drawing Composition — Sheets and Views
This course is the first course covering Drawing Composition. This course focuses on the basic settings that are required in order for Annotation Scale to properly re-size dimensions and annotations dynamically to a new scale. The general process of placing standard and custom saved views to a sheet model are covered. This course also covers the Reference Presentation option as it applies to displaying views with different Display Styles and Visible Edges. Finally, the Create Drawing Title annotation tool is also introduced.

Drawing Composition — Annotate Part 1
This course is the second course covering Drawing Composition and the first course covering the Annotation Tools. This course covers the Place Plan Callout and Place Section Callout tools. Students will detail an example acoustic guitar assembly by first creating an assembly sheet and learning how to take advantage of Drawing Models, Element Templates and Display Styles. Students will also be introduced to working with Markers and the bidirectional linking between sheets and models.

Drawing Composition — Annotate Part 2
This course is the third course covering Drawing Composition and the second course covering the Annotation Tools. This course covers the Place Elevation Callout and Place Detail Callout tools. Students will detail a 3D house model by first creating an assembly sheet and then placing several views using the callout tools. Students will also learn how to manipulate volume clipping settings as well as change the Reference Presentation settings of entire callout views as well as individual models.

Drawing Composition — Detailing Symbol Styles
This course is the fourth course covering Drawing Composition. This course covers the Detailing Symbol Styles dialog box and its properties. Students learn how to work with the default properties, edit the default properties, create a new local detailing symbol style and create a new default style from the standard DGNLIB file. Students will also learn how to export local styles to XML files so they can be imported into other design files.

Drawing Composition — Additional Topics
This course is the fifth course covering Drawing Composition. This course, called “Additional Topics” is meant to highlight several aspects of annotation and creating sheets that were not covered in previous courses. Topics include re-associating dimensions to our model views when the model has changed. The use of Annotation Clouds, Annotation Scale, Global Line Style Scale and Project Explorer for renumbering sheets. We will also learn how to incorporate annotation scale into our existing cells.

Back to top

MicroStation V8i SS3 3D Essentials Surface Modeling Library

Introduction to 3D
This course is the first course within the MicroStation V8i 3D Surface Essentials Library. This course introduces a new user to the 3D environment. The focus of this course is to highlight various aspects within a 3D design file along with some settings and preferences that will affect the creation of 3D elements. Several of the 3D viewing tools will be introduced so a new user can comfortably move around within a 3D design view.

Draw Accurately in 3D
This course covers the use of AccuDraw and ACS, (auxiliary coordinate systems), in 3D. Focus is placed on drawing accurately within a 3D environment. All AccuDraw shortcuts that are only available within a 3D design model are highlighted. Setting and locking a Z depth as well as projecting points on to an ACS plane are demonstrated. A student will also learn how to lock the Z axis using a Z axis toggle or using the Sticky Z shortcut. Additionally, Cylindrical and Spherical ACS Types are presented.

Primitive Surfaces
This course covers the MicroStation’s Primitive Surfaces tools. These tools are used to create base surfaces that can be used as a basis for creating complex 3D surface and solid models. The Primitive Surfaces tools create surfaces that do not require MicroStation 2D or 3D wireframe elements as a basis to create. After creating 3D primitive surfaces, a review of the Edit Primitives tool follows. The use of AccuDraw as the primary method of input to dynamically create the surfaces is highlighted.

Extrusions Part 1
This course is the first course of two covering the Create Surfaces toolbox. The tools covered are the Surface by Extrusion and the Surface by Revolution tools. Each tool requires open, closed or grouped hole elements to exist before using the commands. Several examples are provided using AccuDraw as a basis to define the new surfaces. Surfaces are also extruded from existing model edges as well as existing MicroStation text.

Extrusions Part 2
This course covers the use of the Surface by Extrusion Along tool to create new three dimensional extruded surfaces. This tool allows users the ability to extrude a two dimensional profile along a three dimensional path using various options and settings. This course will take the user through the use of this tool along with the creation of a three dimensional SmartLine used as a path. Several examples are presented as well as a complete workflow exercise describing how to create a 3D pathway connecting two arbitrary planes in 3D space. New extruded surfaces are also created from existing model faces and edges. This course is the second course covering the Create Surfaces toolbox.

Loft Surface
This course covers the Loft Surface commands found within the Create Freeform Surfaces toolbox. These commands include Loft by Sections, Loft by Sections with Guide Wires, Loft Surface by Vertices and the Loft Rectangle to Circle commands. Students learn how to control the new lofted surface using Direction Arrows, Mating Surface Continuity options and Selection Points. Each command option is reviewed and demonstrated using small simple exercises.

Swept Surfaces
This course covers the Swept Surface along Curves tool found within the Create Freeform Surfaces toolbox. This tool is made up of three sub tools called Sweep Two Along One, Sweep One Along Two or Three and Sweep Two Along Two. Students learn how to create swept surfaces by creating path curves, profile curves and guide wires. Students also learn how to control surface creation with the various tool options and manipulating direction arrows and start points . Each tool option is reviewed and demonstrated using small simple exercises. Finally, an exercise is presented to create a swept surface model of an airplane wing from a referenced raster image.

Create Surfaces Part 1
This course covers the Helical Surface, Surface by Network of Curves, Surface by Edge Curves and Surface by Corner Points tools. These tools are all found within the Create Freeform Surfaces toolbox. Students learn how to create a helical surface using AccuDraw and locking parameters. Students also learn how to create surfaces using different direction curves as well as edges and points. Each tool option is reviewed and demonstrated using small simple exercises.

Back to top

MicroStation V8i SS3 3D Essentials Feature Modeling Library

Introduction to 3D
This course introduces a new user to the 3D environment. The focus of this course is to highlight various aspects within a 3D design file along with some settings and preferences that will affect the creation of 3D elements. Several of the 3D viewing tools will be introduced so a new user can comfortably move around within a 3D design view.

Draw Accurately in 3D
This course covers the use of AccuDraw and ACS, (auxiliary coordinate systems), in 3D. Focus is placed on drawing accurately within a 3D environment. All AccuDraw shortcuts that are only available within a 3D design model are highlighted. Setting and locking a Z depth as well as projecting points on to an ACS plane are demonstrated. A student learns how to lock the Z axis using two different methods. Additionally, Cylindrical and Spherical ACS types are presented.

Feature Primitives
This course covers the Feature Primitives tools. These tools are used to create solid models that can be the basis for creating complex 3D feature based models. The Feature Primitive tools create parametric models that do not require MicroStation 2D or 3D wireframe elements as a basis to create. After creating 3D feature primitive solids, a review of the Modify Solid or Feature tool follows. You will also be introduced to the use of local and global variables to parametrically drive the size of the solids. AccuDraw is used as the primary method of input to dynamically create the Feature Primitives.

Boolean Features
This course covers the use of the Boolean Features tools. The three tools available are called Union Feature, Intersection Feature and Difference Feature. These tools are used to combine primitive feature solid models into more complex base models by joining, subtracting and intersecting feature models. Students will create new feature models using the Feature Primitives commands and then perform the Boolean combining operations. After completing the basic examples, a more complex example involving the creation of a 3D mission chair is performed from beginning to end. This example will reintroduce the Isolate command as well as using AccuDraw in 3D.

Profile Feature Solids Part 1
This course covers the use of the Extrude Feature, Thicken Feature and Revolve Feature tools to create more complex feature based solids. These solids will then be edited and modified using the Modify Solid or Feature command as well as the Modify Profile command. Base profiles used include closed and open elements, MicroStation text, grouped holes and Dimension Driven Parametric cells. This course is the first in a series covering the Profile Feature Solids tools.

Profile Feature Solids Part 2
This course covers the use of the Tube Feature, Skin Solid Feature and Helix Feature tools to create more complex feature based solids. These solids will then be edited and modified using the Modify Solid or Feature command, Modify Profile command and by using Selection Handles. Base profiles used include closed and open elements, grouped holes and Dimension Driven Parametric cells. This course also introduces the student to using Global Variables.

Features — Blends and Chamfers
This course covers the use of the Blend Feature and the Chamfer Feature tools. These tools are used to blend faces to faces, edges and vertices with either a constant or variable round edge or a face that replaces an edge. Several simple examples are provided showing the basic functionality and options of the tools. Then students will create a square water bottle that not only utilizes several of the blend and chamfer feature tools but also incorporates several features that were presented in previous courses. The Feature Manager is analyzed to discover how a model was created and the parameters used.

Features — Holes
This course covers the use of the Hole Feature tool. This tool allows the placement of holes with various driving parameters to create blind, through, countersunk, counterbored and threaded hole conditions. Several simple examples are provided showing the basic functionality and options. Next, we look at editing parameters and modifying the hole features with the Modify Parametric Solid or Feature tool as well as by using Selection Handles. Finally, students learn how to create a Parameter Set Table within a DGNLIB file to store commonly used hole configurations.

Features — Bosses and Ribs
This course covers the use of the Boss Feature and the Rib Feature tools. The Boss Feature tool creates round circular protrusions that contain blend radii and draft angles. The Rib Feature tool creates bracing and strengthening support walls. After creating several examples, students will edit parameters and modify the features with the Modify Parametric Solid or Feature tool as well as by using Selection Handles. Next, students learn how to create a Pipe Support Flange that highlights the use of these features. Finally, students will also declare the new Pipe Support Flange as a 3D Cell that can be placed into other design files.

Features — Cut Feature
This course covers the use of the Cut Feature tool. The Cut Feature tool creates openings and cutouts using open and closed profiles as well as Dimension Driven profiles. Several examples are presented highlighting these uses. After creating the examples, students will edit parameters and modify the features and profiles with the Modify Parametric Solid or Feature tool, the Modify Profile tool as well as by using Selection Handles. Next, students learn how to create a Hardware Hinge and Pin that requires the use of these features.

Features — Protrusion Feature
This course covers the use of the Protrusion Feature tool. The Protrusion Feature tool is used to add solid material by using open and closed profiles and also takes advantage of dimension driven profiles. Several examples are presented highlighting these uses. After creating the examples, students will edit parameters and modify the features and profiles with the Modify Parametric Solid or Feature tool, the Modify Profile tool as well as by using selection handles. Next, students learn how to create a light housing body that requires the use of these features.

Features — Features — Sweep Edge Feature
This course covers the use of the Sweep Edge Feature tool. The Sweep Edge Feature tool is used to add or remove material from solids using open and closed profiles and also takes advantage of dimension driven profiles. One of the unique characteristics of this tool is the ability to creates cuts and protrusion features that follow a models linear or curved contiguous edges. Several examples are presented highlighting these uses. After creating the examples, students will edit parameters and modify the features and profiles with the Modify Parametric Solid or Feature tool, the Modify Profile tool as well as by using selection handles. Next, students learn how to create a plastic clothes hanger that requires the use of the Sweep Edge Feature tool.

Features — Features — Thin Shell Feature
This course covers the use of the Thin Shell Feature tool. The Thin Shell Feature tool is used to uniformly add or remove material from the outside perimeter of a solid. This tool also allows the application of unique wall thicknesses that can later be edited using the Modify Parametric Solid or Feature tool as well as with Selection Handles. Several examples are presented including the use of Global Variables to change feature parameters all at once. Next, students learn how to create a glass goldfish bowl that requires the proper introduction of the Thin Shell Feature tool.

Features — Features — Modify Face Feature
This course covers the use of the Modify Face Features tools. These tools include the Taper Face Feature, Extend Face Feature, Spin Face Feature, Remove Face Feature and Replace Surface Feature. Each tool will be demonstrated to assure the proper steps are learned and several examples are given to highlight where these tools might be useful.

Features — Features — Manipulate Features
This course covers the use of several of the Manipulate Features tools. These tools include the Move Feature, Rotate Feature, Mirror Feature and the Array Feature tools. These tools all deal with the manipulation of existing features without modifying their original parameters. This course will highlight the use of the Polar and Rectangular Array Feature tools versus the Move/Copy Feature and the Rotate/Copy Feature tools and when you should use one method over the other. Several examples are presented that also highlight the Parent/Child relationships of features that are copied or moved using these tools.

Constrain Features Part 1
As the first of two in the series, this course presents the Constrain Feature tools. Students learn how to properly use key commands, such as Distance, Plane Distance, Plane Angle and Feature to Feature, to control the relationship between 3D features. The course continues to show how to edit or modify assigned constraints. Students completing this course master the initial set of Constrain Feature tools by completing the included parametric 3D Bench model exercise.

Constrain Features Part 2
This course presents the balance of the Constrain Feature tools. Students learn how to properly use key commands, such as Concentric, Parallel and Perpendicular Constraints to control the relationship between 3D features. The course continues to show how to edit or modify assigned constraints. Students completing this course master the initial set of Constrain Feature tools by completing the included parametric 3D Clock model exercise.

Back to top

MicroStation V8i SS3 3D Essentials Introduction to Rendering Library

Display Styles Part 1
As the first of two in the Display Styles series, this course presents the Display Styles dialog box. Students learn how to use the various render modes in a 3D environment and how to create a Wireframe and Shaded display style. Additionally, students learn how to control how the Display Styles are presented within the interface drop-down menu. Finally, students learn how to configure MicroStation to display only the Display Styles that are important by using configuration variables as well as DGNLIB files.

Display Styles Part 2
As the second of two in the Display Styles series, this course continues presenting the Display Styles dialog box. Students learn how to create a Visible Edge and Filled Visible Edge display style. Additionally, students learn how set Overrides for visible and hidden edges, attach Backgrounds and set Thematic display styles.

Light Manager Part 1
As the first of two in the series, this course covers the four Global Light Sources available within the Light Manager dialog box. The four light sources covered are Ambient, Flashbulb, Solar and Sky Dome. Students learn how to manipulate the various settings to create rendered images and modeling environments. Students learn how to manipulate Solar Settings to position the Sun and effect how shadows are displayed.

Light Manager Part 2
As the second of two in the series, this course covers the five types of Source Lighting available within the Light Manager dialog box. The five light sources covered are Point, Spot, Directional, Area and Sky Opening. Students learn how to place the light sources and convert shapes into light sources. Students also learn how to manipulate several of the light source settings in order to create rendered images and modeling environments.

Setup Camera
This course covers the tools used for defining, manipulating and navigating cameras. Students learn how to place cameras within a 3D scene. Adjust parameters and settings interactively between multiple views. Navigate through a 3D model using the keyboard and mouse. Learn the basics of photomatching 3D elements to raster images for visualization and rendering purposes.

Capture Images
This course covers the various methods that a student can create or capture images from within MicroStation. Students learn how to save images to different formats. Students learn how to create, display and convert images. Students also learn the basics on how to create specialized formats like panoramic or stereoscopic images. Other topics include manipulating and applying Render Settings as well as batch processing multiple design files, models and saved views automatically to create multiple images.

Apply Materials
This course is an introduction to assigning materials to 3D elements and models for the purpose of rendering and visualization. Students learn how to assign and attach materials and images using existing material palettes. Students also learn how to manage material tables and set defaults. Examples are provided, that highlight the use of 3D cells as well as models from the Google 3D Warehouse that contain material assignments.

Define Materials
This course is an introduction to the various settings and processes that are available for defining custom materials. Students learn the basic processes to create transparent and reflective materials. Examples also cover applying Fur, Glow, Bump Map and Displacement Map textures, effects and finishes. Students also learn how to create a section material assignment that is used when a solid model is sectioned using the Clip Volume tool. All material assignments are created from scratch from the default settings.

Environment Maps
This course is an introduction to the various settings and options found in the Environment Settings menu. Students learn how to set and apply the five different types of Environment Maps to modeling scenes. The five types presented include Sky Maps, Light Probe Maps, Image Maps, Image Cube Maps and Gradient Maps. Simple exercises are presented to understand the fundamental use of Environment Maps.

Material Projections
This course is an introduction to the Material Projections tools. Students learn how to create individual and group projections to solids and closed elements. Materials are created and assigned to the projections. Mapping assignments are presented covering Directional Drape, Cubic, Spherical and Cylindrical maps as well as how to edit and match settings and parameters. Finally, a Group Projection exercise is included to present how to use an image to generate a lightweight visualization model of a building.

Back to top

MicroStation V8i SS3 Civil Drawing Essentials Library

Bearing Angles
This course is a hands-on exercise on how to draw using precise bearing angles, Distance coordinate values and AccuDraw. Students first review lesson video instructions, and then continue to work through three different step-by-step labs. A link to the full step-by-step exercise is provided as a printable PDF file inside the link to Lab 01. This course is perfect for those wanting to master bearing angles.

Back to top

MicroStation V8i SS3 Mechanical 2D Drawing Essentials Library

Drawing Components
This course is a hands-on exercise that demonstrates how AccuDraw, Copy and Trim commands can be used to quick generate a mechanical front and side profiles. Students review the commands used in this lab. Then they are asked to recreate the profiles using the same tools.

Drawing Components Part 2
This course is a hands-on exercise that demonstrates how AccuDraw, Copy, Trim and other commands can be used to quickly generate the bracket profiles. Students start by reviewing the commands used in this lab. Then they are asked to recreate the profiles using the same tools.

Drawing Components Part 3
This course is a hands-on exercise that demonstrates how AccuDraw, Rotate and other commands can be used to quickly generate bolt profiles. Students start by reviewing the commands used in this lab. Then they are asked to recreate the profiles using the same tools.

Back to top

MicroStation V8i SS3 Mechanical 3D Drawing Essentials Library

Mounting Bracket
This course is a hand-on exercise on how to draw a mechanical 3D mounting bracket using 2D profiles, 3D Surfaces and 3D Solid Modeling tools. After the model is created, the exercise continues with a step by step description of how to create a sheet model complete with a border. Additionally. standard orthographic, isometric, plan and section views will be placed. Reference view presentation and general dimensioning will also be covered.

Mechanical Assembly
This course is an extensive hands-on exercise on how to create several models that make up a mechanical assembly drawing. Once the parts are created, an assembly drawing sheet model is created and the views are placed. Visible edges and hidden edges are dynamically processed and then cached to override the original model’s symbology as displayed on the sheet model. A cross section is created through the assembly and Element Templates are assigned to correctly display hatch, cross hatch and area patterns.

Automobile Hood Exercise
This lab steps a user through the creation of a free form automobile hood with the aid of Raster Referenced orthographic view images. The pre processing of images is covered in order to achieve proper scale and orientation within the MicroStation design environment. B-spline curves are placed within independent orthographic views and control points are manipulated using AccuDraw. Finally, curves are connected to create complex shapes depicting the completed surface.

Back to top

MicroStation V8i SS3 Infrastructure 3D Drawing Essentials Library

Traffic Light Model
This course is a hand-on exercise on how to draw a 3D Traffic Light Model using 2D profiles, 3D Surfaces and 3D Solid Modeling tools. This exercise presents a basic approach at creating a model for visualization purposes. Several techniques are explored to enhance a student’s ability to use AccuDraw and create 3D elements in a 3 Dimensional environment.

Lab — Photo Matching
This lab addresses two separate Photo Matching scenario examples. The first example explores the steps necessary to photo match a 3D model to a design file with a background image assigned to a view. This example takes the student through setting up a camera that will mimic the photographer’s original location. The second example presents the need and use of the Photo Matching tool that is located within the Visualization tasks. Students are also stepped through the process of using Google Earth to capture aerial and “Street View” images.

Back to top

MicroStation V8i SS3 Introduction to Mesh Modeling

Create Mesh
This course is an introduction to Mesh Modeling. The tools covered include all of the tools within the Create Meshes Tasks toolbar. A basic understanding of mesh models and several reasons they are necessary are discussed. Simple examples are provided that highlight the different tools. X, Y and Z ASCII data is imported to create a point cloud that is converted into a mesh surface. Contour elements are also used to create a mesh topographical surface.

Modify Mesh — Part 1
This course is the first of two courses covering the tools within the Modify Meshes toolbox. The first tools covered within this course are the Boolean operation tools called Mesh Unite, Mesh Intersect and Mesh Subtract. The Change Mesh Normal tool is presented to show how this tool affects these Boolean operation tools. Additional tools covered are the Stitch into Mesh, Split Mesh and Modify Facets tools.

Modify Mesh — Part 2
This course is the second of two courses covering the tools within the Modify Meshes toolbox. The set of tools covered within this course are Mesh Project, Decimate Mesh, Subdivision Mesh, Change Mesh Normal, Delete Mesh Facet and Drag Mesh. Simple examples are provided to understand the basic uses and steps required to successfully complete the various operations. The Stencil Selected Elements tool is also presented as an alternative tool to the Project Mesh tool when projecting open elements and text elements.

Mesh Utilities
This course covers all of the Mesh Utilities tools found in the Mesh Utilities Tasks toolbar. These tools include the Convert Mesh to Surface, Mesh Audit, Close Mesh Voids, Cleanup Mesh, Extract Boundary and Unfold Mesh tools. Simple examples are provided to explain the various options available with each tool.

Back to top

Copyright 2007–2017 © Axiom. LearningBay is a trademark of Axiom. MicroStation and InRoads are registered trademarks of Bentley Systems, Incorporated. GEOPAK is a trademark of GEOPAK Corporation. AutoCAD and Revit are registered trademarks of Autodesk, Incorporated. All other trademarks are the property of their respective owners.